<?xml version="1.0" encoding="iso-8859-1"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title>C/C++</title>
		<link>http://allaroundprogramming.heavenforum.com/c-c-f3/-t1.htm</link>
		<description></description>
		<lastBuildDate>Mon, 19 May 2008 18:56:27 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>C/C++</title>
			<url>http://illiweb.com/fa/m/logo2.gif</url>
			<link>http://allaroundprogramming.heavenforum.com/c-c-f3/-t1.htm</link>
		</image>
		<item>
			<title>Basic Looping</title>
			<link>http://allaroundprogramming.heavenforum.com/c-c-f3/basic-looping-t15.htm</link>
			<dc:creator>Novalyphe</dc:creator>
			<description>The two most popular loop structures are for and while.



in a while loop is written as such:



Code:

while &#40;condition&#41; 

&#123;

Code

&#125;





The while loops checks whether or not the condition is true or false, if it is true then the code in the braces in executed and then the condition is checked again after each execution. If the condition is false then the code is skipped and the program continues from the closing brace.



A for loop is slightly different and  ...</description>
			<category>C/C++</category>
			<pubDate>Sun, 18 May 2008 23:19:13 GMT</pubDate>
			<comments>http://allaroundprogramming.heavenforum.com/c-c-f3/basic-looping-t15.htm#26</comments>
			<guid>http://allaroundprogramming.heavenforum.com/c-c-f3/basic-looping-t15.htm</guid>
		</item>
		<item>
			<title>Classes, The Basics</title>
			<link>http://allaroundprogramming.heavenforum.com/c-c-f3/classes-the-basics-t21.htm</link>
			<dc:creator>Novalyphe</dc:creator>
			<description>Classes are a very important and powerful feature of C++.



They allow you to create what are essentially your own data types.



For a class to be useful each object of that class must be able to do something, even if that is only holding a value. Objects usually therefore have member variables and member functions.



This is where access levels come in. Each piece of member data which an object has, will have an access level. The access levels are:



Public:

This data can be accessed  ...</description>
			<category>C/C++</category>
			<pubDate>Mon, 19 May 2008 18:56:27 GMT</pubDate>
			<comments>http://allaroundprogramming.heavenforum.com/c-c-f3/classes-the-basics-t21.htm#62</comments>
			<guid>http://allaroundprogramming.heavenforum.com/c-c-f3/classes-the-basics-t21.htm</guid>
		</item>
		<item>
			<title>C++ in 21 days.</title>
			<link>http://allaroundprogramming.heavenforum.com/c-c-f3/c-in-21-days-t12.htm</link>
			<dc:creator>Crakka_666</dc:creator>
			<description><![CDATA[Hey, this is a good book to start learning C++. Well its a little boring but its good for starters. Im reading it right now :)
<br />

<br />

<br />
<a href="http://newdata.box.sk/bx/c/" target="_blank">http://newdata.box.sk/bx/c/</a>]]></description>
			<category>C/C++</category>
			<pubDate>Sun, 18 May 2008 22:43:40 GMT</pubDate>
			<comments>http://allaroundprogramming.heavenforum.com/c-c-f3/c-in-21-days-t12.htm#14</comments>
			<guid>http://allaroundprogramming.heavenforum.com/c-c-f3/c-in-21-days-t12.htm</guid>
		</item>
	</channel>
</rss>